Prepare.
" We do not start with subjects
we start with people"
We are
PREPARE.
The Norwegian built program to support young people reach their potential through gaming and esports
For many young people, education is not a place of mastery, but of exclusion. Low motivation, absence and weak relationships increase the risk of dropping out – with major consequences for both the individual and society.
At the same time, research is clear: Students learn and develop best when they experience belonging, mastery and meaning. Prepare. was developed precisely to meet these challenges – in a practical, research-based and feasible way.
NEET UK Figures
957k
16-24 not in education employment and training (2025)
Life Challenges
28%
More likely to be NEET attributed to childhood socioemotional and cognitive developmental issues
SEN School leavers
12.3%
More likely to be NEET rising sharply from 7.9% in 2019 (2022)
The core pillars
PREPARE. uses three core areas to connect with young people

Esports
Esports provides a structured team context that resembles both sports and working life. Leaving a team in the middle of a match has consequences – just as in other social communities. This provides a natural starting point for working with responsibility, commitment and belonging.

Gaming
Gaming is already an integrated part of many students' lives. Instead of viewing this as a distraction, we chose to investigate what games train:
- Collaboration and communication in complex situations
- Strategic and critical thinking
- Emotional regulation under pressure
- Perseverance, failure and learning over time
- Technological understanding and digital competence

Teaching
Prepare. was developed at the intersection of pedagogical practice, the parental role and research-based knowledge. The model does not spring from a single theory alone, but from concrete experiences in classrooms where traditional methods fell short. Students who didn't attend, who didn't participate, or who expressed themselves through resistance, were not met with more rules – but with a new question: What happens if we meet them where they are?
